Combat and classes
There are two types of attacks: "auto attacks" and 'skills'. Auto attacking continously attacks, dealing damage at a specific rate, although attacks are dealt at different speeds. Skills are special attacks that attack a special way and/or apply an effect (such as stunning an enemy) and typically take up mana points. Skills are unlocked using classes. There are also passive skills (or 'abilities') which are gained similarly to skills, but which cannot been seen and add to the character's ability (as by replenishing mana).
AdventureQuest Worlds(dont paly this game if you are under 13) includes many classes that players can unlock, typically by performing a certain quest and buying them. There are several basic classes and an advanced class, requiring certain requirements in other classes. The four starting classes are mage, rogue, warrior, and healer. The classes have leveling independent of the main levels, called class levels. Each class currently has four skills that are unlocked as the character levels up their class level. The specific combination of skills for each class drives how it is used; for example, ninjas are good for quick kills
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